For clients who want to regularly simulate fluid-particle flows, software licensing is often the best way to maximize value from the Barracuda Virtual Reactor technology by building up your in-house expertise. Our licensing options are designed to meet your needs as influenced by application, budget, team size and typical project time frames.
Barracuda Virtual Reactor Product Options
Basic
- Fluid-particle hydrodynamics with optional chemical reactions
- Multi-user licensing (single physical site)
- Serial CPU solver
Performance
- Fluid-particle hydrodynamics with optional chemical reactions
- Multi-user licensing (single physical site)
- Single-GPU parallel solver
Performance Plus
- Fluid-particle hydrodynamics with optional chemical reactions
- Multi-user licensing (single physical site)
- Multi-GPU parallel solver
Enterprise
- Fluid-particle hydrodynamics including chemical reactions
- Global1 multi-user licensing
- Multi-GPU parallel solver
Contact us for pricing
Licensing Frequently Asked Questions
CPFD’s extensive training and technology programs enable a wide variety of organizations to benefit from in-house use of the Barracuda Virtual Reactor technology. Typical licensing clients often fit one or more of the following descriptions.
- Anticipate significant simulation needs and would like to perform virtual testing on many designs or operating conditions
- Have in-house CFD expertise
- Utilize in-house modeling or process simulation tools (not necessarily CFD)
- Have a desire to improve in-house capabilities and augment traditional engineering methods
- Organization has a corporate digitalization strategy
- Affiliated with academia and have access to fluidization or process development test data
If you have a single application in mind, or only intermittent needs for fluid-particle simulations, then our services options might be a better fit for your situation.
Barracuda Virtual Reactor is a complete software engineering package including a Graphical User Interface (GUI) pre-processor, grid generator, fluid-particle solver, and Tecplot for Barracuda post-processing. Geometry input is via STL format, which can be generated by a wide variety of 3D solid modeling tools.
Virtual Reactor runs on both Windows and Linux operating systems, and utilizes NVIDIA Graphical Processing Units (GPUs) for parallelization. View our System Requirements and recommendations for more information.
Barracuda uses the Reprise License Manager (RLM) to serve GUI, solver and Tecplot for Barracuda licenses. Only a single valid license is required to access unlimited pre-processing, grid generation and post-processing capabilities2, with the number of concurrent solver or GPU instances restricted to the number of solvers/GPU tokens purchased. Additional solver/GPU tokens can be purchased for a set term (typically annual but other terms possible) and virtually-unlimited overflow licensing capacity is available through the metered licensing option (see “How can I efficiently compare many cases” FAQ, below for details).
Virtual Reactor licensing can be shared between multiple users at a single physical site (or on a global basis1 depending on the product configuration licensed). The RLM license server can be run in either an on premise or cloud-served manner, depending on your specific needs and corporate IT requirements. Similarly, licensees can run the solver using on premise hardware, cloud computing resources, or a mixture of both.
Many Virtual Reactor clients use a few licenses on an ongoing basis, but encounter times of peak demand when numerous simulations need to be run as quickly as possible to meet schedule requirements. Metered licensing was developed to meet this need.
Metered licensing provides virtually unlimited overflow licensing capacity up to the number of hours allocated on the meter. Metered licensing lets you do the following:
- Run multiple additional simulations concurrently, beyond the number of tokens available through your base licensing.
- Augment your existing license(s) to add chemical reactions or GPU parallel tokens.
- Run in multi-GPU mode.
- Run broad parametric studies or link with machine learning tools.
Like the base licensing, metered licensing hours can be shared between multiple users at a single physical site (or on a global basis1 depending on the product configuration licensed). The cloud-served metered licensing hours can be accessed by on premise hardware, cloud computing resources, or a mixture of both.
Yes! The easiest way to see if Barracuda Virtual Reactor is right for your specific application(s) is to test-drive it during a training class. Introductory training classes are offered regularly, and include significant time for you to work on your own, real-world project during the class with the assistance of our experienced engineers. Want a longer trial period? Training can be combined with short-term licensing, so contact us to arrange the right trial to meet your needs.
Getting started with Barracuda Virtual Reactor software licensing is straight forward. Most clients begin with a training course either before or coincident with the start of their license term. Combined with our world-class support, training is sufficient for your success.
Many clients prefer for us to set up their initial models, or even complete an initial project; in those cases training can be extended to include QuickStart or another technology transfer program. Learn more about our training and technology transfer programs here.
Yes! Please contact us for eligibility and pricing information
Still have questions about software licensing?
1 Territory must be defined during contracting. Some restrictions apply.
2 No limit to concurrent instances with valid license access.
3 Chemical reactions available for purchase with Basic, Performance or Performance Plus. Chemical reactions are included with Enterprise licensing.